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1. 2 Major Game-Mechanic Changes - in Player Features and Ideas Discussion [original thread]
Originally by: Captain Dorja You do know that if you use the selected item box, there would be no need to add a key bind that works after clicking on something either in OV or in space because once you click on something, if you click agai...
- by Hal Endor - at 2010.08.02 13:57:00
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2. 2 Major Game-Mechanic Changes - in Player Features and Ideas Discussion [original thread]
Originally by: andeira crafting? we call it production here this is not WoW really >.> and if you introduce your proposed mechanic everyone will be buing only the best ships and it puts a lot of stress on the servers. currently all ...
- by Hal Endor - at 2010.08.02 13:52:00
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3. 2 Major Game-Mechanic Changes - in Player Features and Ideas Discussion [original thread]
Originally by: it440 it sounds like your not using the short cut keys, you can even remap them. the only one i havent been able to map is deploy drones from drone bay, it may be in there somewhere and i just havent looked enough. on the o...
- by Hal Endor - at 2010.08.02 13:46:00
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4. Option to Delete Skills - in Player Features and Ideas Discussion [original thread]
Edited by: Hal Endor on 02/08/2010 08:16:10 Originally by: will munny I want to be able to delete skills I have TRAINED and have no need for, allowing me to reassign those SP's to something I DO WANT. i would support the idea of...
- by Hal Endor - at 2010.08.02 08:15:00
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5. 2 Major Game-Mechanic Changes - in Player Features and Ideas Discussion [original thread]
so a higher quality veldspar, refined by a highly skilled refiner and used by a highly skilled crafter, whose blueprint was researched by a highly skilled researcher, would create a better 1600mm plate than one crafted by inferior materials and cr...
- by Hal Endor - at 2010.08.02 07:48:00
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6. 2 Major Game-Mechanic Changes - in Player Features and Ideas Discussion [original thread]
Ok, CCP. I gotta have my 2 cents. First off, i love your game. You have a unique take on both economy and combat that makes for a very good dynamic. But you also have a couple of really weak points, and some other stuff that, while strong, could ...
- by Hal Endor - at 2010.08.02 07:39:00
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